Destiny: Early Human Colony Exploration
Doing concepts with linework can be fast and versatile
View ArticleHi reddit!
Looks like I got reddited yesterday... most views in one day since I started back in 2006! Thanks for looking, everyone....
View ArticleDestiny: Venus Archive Coolant Pump
This was meant to be a prop in the Archive mission on Venus.
View ArticleDestiny: Mars Transit Night Version
This piece was an alternate version of my Mars Transit painting. It was done to show the lighting team what our nighttime could feel like.
View ArticleDestiny: Hive Hallways
Hive architecture went through a lot of exploration before it felt right. A quick 3d massout that I planned to paint over but ultimately left alone.Some Hive prop shape exploration.
View ArticleDestiny: Shrine of Oryx
Some sketches of the shrine's center prop.An early version of the shrine.
View ArticleDestiny: Hive Environments
This was meant to be a gladiator's arena where Knights could test their strength.This piece centered around a wizard's experiment, barely under control.A soft cocoon room to contrast all the hard Hive...
View ArticleDestiny: Venus Dig Site
Dilapidated Human research structures around an ancient Vex device.
View ArticleDestiny: Fallen Throne Room
The first step: a sketch to cement the idea in my head.Next, a 3d kitbash using pieces exported from our internal environment editor, Grognok.First paintover pass in Photoshop.Final pass in Photoshop....
View ArticleDestiny: Hive Surface Treatment
A stab at using a displacement map to get a specific look for Hive surfaces.
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