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Painting Sunday


Anchor 9 and Breakpoint Concepts

Lighthouse cheese

New portrait class with Michael Lane

Gage Portrait Class

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A copy of a portrait by Nelson Shanks-




Destiny Concepts

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 I finally have something to post!  Here's some new images from Bungie's Destiny.  The derelict spaceship was originally a sketch by Jaime Jones- I was asked to add finishing details but maintain his original composition.



An older Destiny piece: Waking Mars

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I affectionately call this one "Ketchup and Mustard."

Links to Destiny Images

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In the future I'll be able to show high-res versions of these.  For now, here's some links to images from Bungie's GDC 2013 talk.







A more recent Destiny piece: Bridge of Chains

Into The Pixel winner!

Skagit Valley Plein Air

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I just finished a plein air workshop in Skagit Valley, offered through Gage Academy and led by Mitch Albala.  It was a fun time, and I would recommend Mitch to anyone interested in improving their process around painting.  He makes wonderful paintings, is a great communicator, and can scale his teaching for beginners or advanced painters.

Here's a few sketches I worked on.  




Montlake Cut

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A small painting I worked on a few weeks ago.  This is looking east to Lake Washington from the Montlake Bridge.



Abandoned Moon Accelerator

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This piece wouldn't have been possible without the work of Bungie's talented environment art team.  I drew heavily from our in-house environment editor, Grognok.  The original massout of the base was greatly influenced by Isaac Hannaford, and Joseph Cross helped out with the graphics.  So much of what I do these days is built on the shoulders of giants!

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Early concept for the moonbase. Hi-res coming soon.



Ghosts In The Machine concept art show in Seattle


still life

St. Mark's

8th Ave NE and NE 60th St.

Green Lake Bricks

ZBorscht

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