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duckling


obligatory

B.E.M. bust

catroll

catroll render

Destiny: Vex Venus Battle

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Originally meant for a cover, this image shows a fireteam taking on a slightly bigger-than-normal(!) Vex Minotaur.  Thanks to Isaac for finding this piece online!



Destiny: Vex Warp Gate

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This is a concept done for the Vex warp gate at the end of the Endless Steps mission on Venus.

Destiny: Hive Catacombs

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This was a very early stab at Hive catacombs underneath the surface of the moon.  Heavily influenced by Beksinski and Peter Gric.




Destiny Moon Base

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Early concepts for human buildings on the moon.






Destiny: Cabal Base

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An early concept of a Cabal base on Mars.



Destiny: Hive Moon

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An early concept showing an ancient Hive structure on the moon. 

An early concept of Hive tunnels underneath the surface of the moon.

Destiny: Space Epic

Destiny: Ice Moon

Destiny: Venus Warp Gate

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A very early concept of a Vex warp gate under construction on Venus.

Destiny: Early Vex Exploration

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These sketches show my earliest stabs at what Vex environments would look like.  The art direction focused on the idea of ancient ruins made of crumbling stone.  Eventually we settled on the idea that these blocks would encase mysterious technological devices revealed by erosion.















Destiny: Early Vex Exploration, Venus variants

Destiny: Early Vex Exploration

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I did a lot of concepts exploring what internal details of Vex architecture would look like.













Destiny: Hive Hallway Exploration

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Here are some very early ideas for Hive architecture.






Destiny: Hive Thrall Head Exploration

Destiny: Early Human Colony Exploration

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Very early concepts for the human architecture on Mars and Venus.  Art direction required that the buildings have recognizable floors and windows, so as to maximize familiarity.





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